Healing supplies · Steam developer-thread reference
Category 6 Bandages & First Aid Kits: Easy Mode and Merchant
Quick Answer
If you cannot find Category 6 bandages or first-aid kits, the saved developer replies give two supported options. Easy mode offers more bandages and first-aid or health pickups, and the merchant can sell missing supplies. Those replies do not identify the merchant's location, route, stock, prices, pickup counts, or healing values, and they do not establish a bandage crafting recipe. One reply also says more bandages were planned for the next update; that is a future-plan statement, not proof that the change is present in your current build. Check the current options, merchant inventory, and patch notes directly, and keep any result tied to the build you are playing.
- Reading time
- 8 minutes
- Difficulty
- Supply-path check
- Checked
- 2026-09-19
On this page
Guide details
Before you begin
Use the two developer-supported supply paths—Easy mode and the merchant—without inventing a location, stock list, price, healing value, or shipped update.
The developer-supported Easy-mode and merchant supply paths for Category 6 bandages and first aid, with a dated future-update boundary. Not a merchant map, price table, spawn list, healing-value test, crafting recipe, or current patch confirmation.
- Status
- Source-checked developer guidance
- Edition
- Steam developer-thread reference
- Platform
- PC · Steam threads
- Checked
- 2026-09-19
- Check note
- Two saved developer observations support Easy mode and merchant purchase. Counts, locations, prices, stock, healing values, crafting, and the shipped state of a future update remain Unknown.
Before you set out
Prerequisites#
- Use this page for the Category 6 healing-supply blocker documented after the player reached the mountain while bleeding.
- Keep the two confirmed paths separate: Easy mode changes supply availability, while the merchant is a purchase path for missing items.
- Treat the saved replies as dated PC Steam evidence. They expose no build number, fixed item counts, merchant route, price table, or current patch confirmation.
Where to get Category 6 bandages and first-aid kits#
The original player reported reaching the mountain while bleeding and being unable to find bandages. The developer answered that Easy mode has more bandages and first-aid kits, and also advised buying missing things from the merchant. A second saved developer reply repeats the same practical split: talk to the merchant to buy needed resources, or use Easy mode for more bandages and health pickups when staying alive is difficult. That establishes two supply paths, but it does not turn either path into a complete map or item database. The replies do not name the merchant's location, describe a route, list stock, give prices, state how many pickups appear, or define the healing value of each item. They also do not say that every missing crafting resource is always stocked. Use the current game UI to observe those details rather than copying a number or location that the source never provides. The reviewed search gap is equally narrow: one fully read result is a real-world emergency-kit article, not a Category 6 game answer. This page fills that reviewed game-specific gap without claiming that no other answer exists online.
Route 02
Check the two supported healing-supply paths#
Use one controlled pass so you can tell whether the current build matches the dated developer advice.
Record the blocker before changing anything#
Write down the current area, health state, difficulty setting, and the exact healing items already visible in your inventory. The saved player reached the mountain while bleeding, but that does not prove every reader will encounter the same shortage at the same point. A clean before-state helps you distinguish a difficulty change, a merchant purchase, and a naturally found pickup. It also prevents a later result from being presented as a universal spawn or guaranteed route.
Inspect the current difficulty options for Easy mode#
The developer specifically says Easy mode offers more bandages and first-aid or health pickups. Open the current build's ordinary options and identify the difficulty setting actually shown there. The source does not preserve an exact menu path, label capitalization, confirmation prompt, or rule for changing difficulty mid-run. Follow the visible interface rather than an invented sequence. Before accepting a change, note any on-screen explanation so you know what the current version says will change.
Observe healing-supply availability after the change#
Continue through the area normally and compare the healing supplies you can actually find with the before-state. The reliable claim is only that Easy mode offers more of them in the saved developer answer. The source does not specify a multiplier, a fixed number per area, an exact spawn point, or a guarantee that the next container will hold one. Keep any count tied to this run and build instead of publishing it as a permanent table.
Check the merchant for missing supplies#
When you reach a merchant through normal play, inspect the current stock for the item or resource you need. The developer advises buying missing things from the merchant, but the saved replies do not identify where the merchant stands, when the merchant becomes available, whether inventory rotates, or what a bandage costs. Record the exact visible item name, price, stock state, and build if you need support. Do not promise that a specific merchant visit will always contain a bandage or first-aid kit.
Pocket list 03
What the Category 6 healing answer confirms#
- Confirmed — the developer says Easy mode provides more bandages and first-aid or health pickups.
- Confirmed — the developer advises buying missing supplies or resources from the merchant.
- Confirmed — the documented player problem involves reaching the mountain while bleeding and being unable to find bandages.
- Unknown — the merchant's location, unlock point, route, restock rule, inventory rotation, prices, and guaranteed stock.
- Unknown — exact pickup counts, spawn positions, healing values, use animation, and whether the player can change difficulty at every point in a run.
- Unknown — any bandage crafting recipe. A separate saved bug thread explicitly does not establish one.
- Version-bound — a statement that more bandages were planned for the next update is not evidence that the update shipped or remains current.
More bandages were planned, not confirmed shipped#
After additional player feedback, the developer said more bandages would be added in the next update. The wording is a future plan from the saved discussion. It supplies no build number, release date, patch-note link, final quantity, or confirmation that the change reached the public build. This guide therefore does not rewrite that promise as a current feature. Check recent official patch notes and the behavior visible in your own current build. If a later official source names the released change, preserve its version and date before updating the claim. Until then, Easy mode and merchant purchase remain the two directly supported actions, while the later abundance change remains unverified here.
Fault ledger
If you still cannot find bandages or first aid#
- Easy mode is selected, but no bandage appears immediately
- The source says Easy mode offers more healing pickups; it does not promise an immediate item, a particular container, or a fixed spawn. Preserve the selected difficulty, current area, build, and what you searched. Continue normal play without turning one empty location into proof that the setting has no effect.
- The merchant does not show a bandage or first-aid kit
- Record the merchant, current progress, full visible stock, prices, and build. The developer's broad advice does not establish guaranteed stock or a restock schedule. This page cannot truthfully supply another merchant location, waiting interval, or save-reload method without current evidence.
- I need a crafting recipe instead of buying supplies
- The saved answers do not establish a bandage recipe, workstation, ingredient list, or unlock. Do not spend materials on a guessed formula. Use the supported Easy-mode or merchant paths and report the exact current UI if the game presents a recipe or lock that is not covered here.
- A patch note says healing supplies changed
- Prefer the newer official versioned note over this dated discussion. Capture the patch identifier and exact wording, then compare the current options and merchant behavior. A real current change should update the version boundary, not be blended silently with the older future-plan statement.
Pocket list 06
Record a useful healing-supply report#
- Build and platform — save the visible version information and note that these sources are PC Steam discussions.
- Progress — state the area and objective, including whether you have reached the mountain and whether bleeding is active.
- Difficulty — record the exact current setting and any description the options screen gives for Easy mode.
- Inventory — copy the exact names and counts of bandages, first-aid kits, health pickups, and related items visible before and after the check.
- Merchant — record which merchant screen you reached, the full visible stock, prices, and any unavailable or restock text.
- Boundary — do not claim a crafting recipe, guaranteed stock, fixed spawn, healing value, or shipped future update unless a current source actually establishes it.
Field questions
Category 6 bandage and first-aid questions#
- Where can I get more bandages in Category 6?
- The saved developer replies recommend Easy mode for more bandages and healing pickups, and buying missing supplies from the merchant. They do not provide a merchant route or guaranteed spawn.
- Does Easy mode add more first-aid kits?
- The developer says Easy mode has more bandages and first-aid kits, with a second reply using the phrase health pickups. No exact count or multiplier is given.
- Can I buy bandages from the merchant?
- The developer advises buying missing things from the merchant, but the saved evidence does not list stock, price, location, restock behavior, or a guaranteed bandage entry.
- Can I craft bandages?
- No saved source used here establishes a bandage crafting recipe, station, ingredients, or unlock. Keep that route Unknown rather than guessing.
- Did the update add more bandages?
- The saved reply only says more bandages were planned for the next update. This page does not claim that the change shipped; verify current official patch notes and your build.