How to build and sail your first ship in ShipShaper
Shape the starter hull, add functional parts, fit propulsion and a rudder, launch the vessel, and diagnose a ship that will not move properly.
Free-form ship builder · Early Access · Released September 2, 2026
Shape a hull, attach props and functional parts, launch the finished vessel into a simulated world, and export the design for printing, modding, or Bulwark.

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Available guides
Each guide covers one clear task and links back here when you need another route.
Shape the starter hull, add functional parts, fit propulsion and a rudder, launch the vessel, and diagnose a ship that will not move properly.
Sources